2007-2008 Undergraduate Calendar

 
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Computer Science (COMP)

School of Computer Science
Faculty of Science

COMP 4002 [0.5 credit]

Computer Graphics

Principles and techniques of real-time 2D and 3D graphics: raster graphics algorithms, transformations (scaling, translation, rotations) and viewing, object modeling, texture mapped rendering, illumination, ray tracing, hidden line and surface elimination. Other possible topics include: camera control, collision detection, articulated figures, 3D game engine development.
Prerequisite: COMP 2404.
Lectures three hours a week.


Notes
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Summer session: some of the courses listed in this Calendar are offered during the summer. Hours and scheduling for summer session courses will differ significantly from those reported in the fall/winter Calendar. To determine the scheduling and hours for summer session classes, consult the class schedule at central.carleton.ca

Not all courses listed are offered in a given year. For an up-to-date statement of course offerings for the current session and to determine the term of offering, consult the class schedule at central.carleton.ca