Carleton wins Imagine Cup Canada

Carleton wins Imagine Cup Canada

Student team

Two teams from the Interactive Multimedia & Design program at Carleton’s School of Information Technology were invited to the Canadian finals (top three) of the Imagine Cup competition on April 30, and won first and second places in the Windows Phone Game Design category.

The teams were challenged to build a game and tie it to the 2012 Imagine Cup Theme “Imagine a world where technology helps solve the toughest problems”.

First place went to Gar Lam, Clark McGillis, Curtis Field, Eva Demers-Brett and mentor Jean-Sylvain Sormany with Project Beacon. Showing, through a game, the impact of human activity on the planet, and how actions of one person can help to improve the environment, the team’s game highlights the importance of renewable energy sources (sun, wind, water) and focuses on the art style in order to show a shift between a polluted world and a clean world.

Second place was claimed by Ryan Bottriel, Zara Tooth, Matthew Fournier, Skye Gagne and mentor Jean-Sylvain Sormany with Novarum. Attempting to solve the problem of world hunger, as well as the issues of active participation from the mass population in solving such problems, the team is raising funds for a charity via in-game advertising and raising awareness through gameplay.

 

 

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  1. [...] find out more about the winning teams and their games, visit the Faculty of Engineering and Design [...]

  2. [...] To find out more about the winning teams and their games, visit the Faculty of Engineering and Design [...]

  3. [...] Phone Game Design category. To find out more about the winning teams and their games, visit the Faculty of Engineering and Design [...]

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